Archived Posts (~2008) [message #4] |
Sun, 15 March 2015 20:34  |
Karak
Messages: 489 Registered: March 2015 Location: Seattle, WA
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Senior Member Wheelmud |
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Archived Conversations: Initial CodePlex Posts
Archival Notes: The idea and name of WheelMUD pre-dates these posts, but these are the oldest archived posts that I have at hand, which refer to the C# reincarnation of WheelMUD. At this time, the project was becoming housed on CodePlex. Over time, the project migrated to stand-alone servers managed by Hector. As of today (March 2015) those servers are being retired, and we are in the process of moving resources to new homes (like Github, and forums Here at muds.gamedev.com).
These threads originate from prior WheelMUD discussions archives. Many of them, where particularly interesting or still relevant, have been migrated here to preserve the contents.
Post by HectorSosaJr (Nov 28, 2007):
Finally got the code uploaded. Sure took a while to do that. 
Next step... Visual Studio 2008! Yeah, that's it, that's the ticket.
Post by HectorSosaJr (Nov 28, 2007):
I just checked the code that I just checked in. It compiles!
Let her rip!
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